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  2. CMake - Wikipedia

    en.wikipedia.org/wiki/CMake

    CMake uses a particular generator by default for the host environment. Alternatively, a generator can be selected via the command line option -G. For example, generator Unix Makefiles creates files for make. [4] CMake does not support custom generators without modifying the CMake implementation.

  3. Template:Syntaxhighlight - Wikipedia

    en.wikipedia.org/wiki/Template:Syntaxhighlight

    Simple wrapper around the syntaxhighlight tag to show syntax-highlighted text. Unlike syntaxhighlight, text that does not fit on the screen will be wrapped. Template parameters [Edit template data] Parameter Description Type Status code code 1 The code that will be displayed Content required lang lang 2 The language of the code Default text String suggested border border Set this to "no" to ...

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    The method Print in class Box, by invoking the parent version of method Print, is also able to output the private variables length and width of the base class. Otherwise, these variables are inaccessible to Box. The following statements will instantiate objects of type Rectangle and Box, and call their respective Print methods:

  7. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.

  8. Symbolic link - Wikipedia

    en.wikipedia.org/wiki/Symbolic_link

    Symbolic links may be implemented in a context-dependent or variable fashion, such that the link points to varying targets depending on a configuration parameter, run-time parameter, or other instantaneous condition. A variable or variant symbolic link is a symbolic link that has a variable name embedded in it. This allows some flexibility in ...

  9. Usage message - Wikipedia

    en.wikipedia.org/wiki/Usage_message

    In computer programming, a usage message or help message is a brief message displayed by a program that utilizes a command-line interface for execution. This message usually consists of the correct command line usage for the program and includes a list of the correct command-line arguments or options acceptable to said program.