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  2. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.

  3. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  4. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...

  5. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    Both at the top and bottom of the gamepad are switches. One of them removes the normal functionality from 2 of the buttons, and turns them into autofire variants of the first 2. This gave all four buttons functionality even in PC games that only supported two buttons on joysticks or for scenarios when two gamepads are connected with a Y-splitter.

  6. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    A restrictor gate limits the joystick's range of motion. The most common reason to use a gate in an actual arcade setting is the retrofitting of an older machine that is not compatible with a new 8-way stick. A classic example of this is Pac-Man. The game was originally designed for a 4-way stick, and is programmed to respond only when a new ...

  7. Gaming keypad - Wikipedia

    en.wikipedia.org/wiki/Gaming_keypad

    The two primary, and most commonly used, devices for players to use when gaming on a computer are the mouse and the keyboard. While both are integral in the interaction of the game, their evolutionary track has not been equal. The mouse, over the years, has had better adaptation and incorporation into gaming than the keyboard has.

  8. Sven Bømwøllen - Wikipedia

    en.wikipedia.org/wiki/Sven_Bømwøllen

    Sven Bømwøllen is a video game developed by Phenomedia and published by ak tronic Software & Services GmbH for Microsoft Windows.Released in 2002, it is the first instalment of a series of humorous German games, all concerning the sexual behaviour of the titular character, a black sheep named Sven Bømwøllen.

  9. NES Advantage - Wikipedia

    en.wikipedia.org/wiki/NES_Advantage

    The NES Advantage is designed to simulate the look and feel of cabinet arcade game controls, the idea being to make gaming at home feel more like gaming in a video arcade. However, unlike actual arcade cabinets, the NES Advantage uses rubber switches for the buttons and joystick (like a controller), rather than microswitches .