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  2. Sum and Product Puzzle - Wikipedia

    en.wikipedia.org/wiki/Sum_and_Product_Puzzle

    The problem is rather easily solved once the concepts and perspectives are made clear. There are three parties involved, S, P, and O. S knows the sum X+Y, P knows the product X·Y, and the observer O knows nothing more than the original problem statement. All three parties keep the same information but interpret it differently.

  3. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    In the simple case of a function of one variable, say, h(x), we can solve an equation of the form h(x) = c for some constant c by considering what is known as the inverse function of h. Given a function h : A → B, the inverse function, denoted h −1 and defined as h −1 : B → A, is a function such that

  4. List of unsolved problems in mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.

  5. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    First, you have to understand the problem. [2] After understanding, make a plan. [3] Carry out the plan. [4] Look back on your work. [5] How could it be better? If this technique fails, Pólya advises: [6] "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?"

  6. Elementary algebra - Wikipedia

    en.wikipedia.org/wiki/Elementary_algebra

    For example, taking the statement x + 1 = 0, if x is substituted with 1, this implies 1 + 1 = 2 = 0, which is false, which implies that if x + 1 = 0 then x cannot be 1. If x and y are integers, rationals, or real numbers, then xy = 0 implies x = 0 or y = 0. Consider abc = 0. Then, substituting a for x and bc for y, we learn a = 0 or bc = 0.

  7. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    The roots of the quadratic function y = ⁠ 1 / 2 ⁠ x 2 − 3x + ⁠ 5 / 2 ⁠ are the places where the graph intersects the x-axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  8. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The divide-and-conquer paradigm is often used to find an optimal solution of a problem. Its basic idea is to decompose a given problem into two or more similar, but simpler, subproblems, to solve them in turn, and to compose their solutions to solve the given problem. Problems of sufficient simplicity are solved directly.

  9. Decision problem - Wikipedia

    en.wikipedia.org/wiki/Decision_problem

    Every function problem can be turned into a decision problem; the decision problem is just the graph of the associated function. (The graph of a function f is the set of pairs (x,y) such that f(x) = y.) If this decision problem were effectively solvable then the function problem would be as well. This reduction does not respect computational ...

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