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An updated rerelease, The Legend of Zelda: Link's Awakening DX, [b] was released for the Game Boy Color in 1998 featuring color graphics, compatibility with the Game Boy Printer, and an exclusive color-based dungeon.
The "Color Dungeon" from Link's Awakening DX, which features color-based action and puzzle gameplay, is included. [12] In the Link's Awakening remake, Link's sword, shield, and upgrades are permanently equipped, allowing more items to be equipped to action buttons in comparison to the original game. [13]
The game is a colorized version of the 1993 Game Boy title The Legend of Zelda: Link's Awakening, in which protagonist Link must fight monsters, explore dungeons and solve puzzles to escape from Koholint Island. The DX version of Link's Awakening features gameplay additions including a color-themed dungeon and support for the Game Boy Printer.
Link's Awakening was re-released, in full color, as a launch game for the Game Boy Color in 1998 as Link's Awakening DX. This remaster features additions such as an extra color-based dungeon and a photo shop that allows interaction with the Game Boy Printer. Link's Awakening DX was released on the
Remixed soundtrack to The Legend of Zelda: A Link to the Past including an audio drama giving Link's backstory. 2-disc, 49-track album released by Sony Records. [122] [123] The Legend of Zelda: Ocarina of Time Original Soundtrack: December 18, 1998 [124] CD 82-track album released by Pony Canyon. [124] The Legend of Zelda: Ocarina of Time ...
With Link also missing after a face-off with perpetual villain Ganon, Princess Zelda takes up the hero's mantle (literally − she dons Link's hood) and sets off to save her kingdom. Of course ...
Princess Zelda is Hyrule's princess and the guardian of the Triforce of Wisdom. [13] While older titles portray her as a "princess in peril" who Link needed to save from Ganon, since Ocarina of Time she has been developed as a more fully realized character, particularly in Breath of the Wild. [14]
The gameplay of Oracle of Seasons and Ages is similar to that of Link's Awakening (1993) for Game Boy, copying basic controls, graphics, and sounds. [4] [5] Like most Legend of Zelda games, exploration and combat take place from an overhead perspective. Link uses a sword for his primary attack, complemented by secondary weapons and items.
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