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The Sega 32X version, also known as Virtua Racing Deluxe, was released as launch title for North America in 1994, and then a year later in PAL regions. It was developed by Sega AM2 , and published by Sega under the Sega Sports label.
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", ... Although Virtua Racing was considered strong, ...
Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]
Category: 32X games. ... Virtua Fighter (video game) Virtua Racing; W. World Cup Golf: Hyatt Dorado Beach; World Series Baseball '95; WWF Raw (1994 video game)
Virtua Fighter: Fighting Sega 32X Virtua Fighter 2: Sega (AM2) Saturn Virtua Fighter CG Portrait Series Vol. 1 Sarah Bryant: Non-game Virtua Fighter CG Portrait Series Vol. 2 Jacky Bryant: Virtua Fighter CG Portrait Series Vol. 3 Akira Yuki: Virtua Fighter CG Portrait Series Vol. 4 Pai Chan: Virtua Fighter CG Portrait Series Vol. 5 Wolf Hawkfield
The 32X version was not present at the time of the 1995 Saturn release, but a 32X release was still reportedly possible into 1996, when Sega considered the possibility of more 32X ports after the success of Virtua Fighter on 32X in late 1995. However, the 32X was discontinued shortly thereafter. [23] [15] Sega: Sega: Die Hard Trilogy
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The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.
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