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Smith notation is a straightforward chess notation designed to be reversible and represent any move without ambiguity. The notation encodes the source square, destination square, and what piece was captured, if any. [12] Coordinate notation is similar to algebraic notation except that no abbreviation or symbol is used to show which piece is ...
Algebraic notation. Algebraic notation is the standard method for recording and describing the moves in a game of chess.It is based on a system of coordinates to uniquely identify each square on the board. [1]
The majority of chess writers and editors consider symbols more than two characters long unnecessary. However a few writers have used three or more exclamation points ("!!!") for an exceptionally brilliant move, three or more questions marks ("???") for an exceptionally bad blunder, or unusual combinations of exclamation points and question ...
In chess, two squares are corresponding squares (also known as relative squares, sister squares, or coordinate squares [1]) if the occupation of one of these squares by a king requires the enemy king to move to the other square in order to hold the position. Corresponding squares exist in some chess endgames, usually ones that are mostly ...
The 0x88 chess board representation is a square-centric method of representing the chess board in computer chess programs. The number 0x88 is a hexadecimal integer (136 10 , 210 8 , 10001000 2 ). The rank and file positions are each represented by a nibble (hexadecimal digit), and the bit gaps simplify a number of computations to bitwise ...
Descriptive notation is a chess notation system based on abbreviated natural language. Its distinctive features are that it refers to files by the piece that occupies the back rank square in the starting position and that it describes each square two ways depending on whether it is from White or Black's point of view.
Portable Shogi Notation is a derivative of the Portable Game Notation used in chess, expanded to specify shogi pieces and drops. It uses the Hodges coordinate system. It uses the Hodges coordinate system.
In the GBR code, every chess position is represented by six digits, in the following format: abcd.ef. a = queens; b = rooks; c = bishops; d = knights; e = white pawns; f = black pawns; For the first four digits, each of the first two white pieces counts as 1, and each of the first two black pieces counts as 3.