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Commercial proprietary software: Windows, OS X: ParticleIllusion: Trialware: Plug-in for Adobe After Effects: Flipnote Studio: December 24, 2008: Nintendo: Freeware: Nintendo DS Flipnote Studio 3D: July 24, 2013: Nintendo Freeware: Nintendo 3DS Antics 2-D Animation: 1998 Antics Workshop Trialware: Windows: Autodesk Animator Pro: 1995 Jim Kent ...
Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++ , C# , Lua , and JavaScript .
Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework . It is used for making cartoons using traditional techniques (tracing drawings, onion skinning , etc), managing vector and bitmap drawings.
Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...
Free and open-source software portal; This is a category of articles relating to 2D animation software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: "free software" or "open source software".
Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...
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Animator Pro, though, was by far the most useful, and was exceptionally fast compared with today's animation programs. [citation needed] The program worked so well and had enough of an impact, that it convinced James Cameron that CGI can create a character in his next film, Terminator 2: Judgment Day; Autodesk did advertisement with this. [15]
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