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A rapid prototyping machine using selective laser sintering (SLS) 3D model slicing. Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design data.
In this case, prototyping may seek to explore and evaluate multiple alternatives of ideas with the users as fast and cheap as possible, before investing time to program it. Thus, the prototypes will represent the structure of the interface by using simple forms and text to indicate the elements (1).
Rapid Control Prototyping (RCP) is a type of simulation methodology that allows for the rapid evaluation of control systems, especially for large machinery. It can test and evaluate algorithms as well as associated components such as sensors, actuators, pumps etc.
Prototypes are often used in addition to or sometimes even instead of design specifications. RAD is especially well suited for (although not limited to) developing software that is driven by user interface requirements. Graphical user interface builders are often called rapid application development tools.
Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed. It is an activity that can occur in software development and is comparable to prototyping as known from other fields, such as mechanical engineering or manufacturing.
Other methodologies include waterfall, prototyping, iterative and incremental development, spiral development, rapid application development, and extreme programming. A life-cycle "model" is sometimes considered a more general term for a category of methodologies and a software development "process" is a particular instance as adopted by a ...
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