Search results
Results from the WOW.Com Content Network
The VTech CreatiVision is a hybrid computer and home video game console introduced by VTech in 1981 and released in 1982 during the second generation of video game consoles. It cost $295 Australian Dollars in Australia. [1] The hybrid unit was similar in concept to computers such as the APF Imagination Machine, [2] the older VideoBrain Family ...
In addition to a two-player mode, the game allowed for one player to combat the CPU, which for the time was unique for a home console owing to the Channel F being the first home console with a CPU. Video magazine reviewed the game in 1978, scoring it a 6 out of 10 and describing it as "exciting" but noting that "sometimes it's hard to tell if ...
The Philips Videopac+ G7400 is a third-generation home video game console released in limited quantities in 1983, [1] and only in Europe; an American release as the Odyssey³ Command Center was planned for the Odyssey series but never occurred.
Polymega is a home video game console developed by American company Playmaji, Inc. It is a retro gaming console offering backwards compatibility with several CD-based and cartridge-based platforms: PlayStation, TurboGrafx-CD, Neo Geo CD, Sega CD, Sega Saturn, Nintendo Entertainment System (NES), Sega Genesis, Sega 32X, Super Nintendo Entertainment System (SNES), and Nintendo 64.
The Cassette Vision [a] is a second generation home video game console made by Epoch Co. and released in Japan on July 30, 1981. A redesigned model called the Cassette Vision Jr. was released afterwards.
With more than 101 million units sold, the Nintendo Wii is the best-selling home video game console in the seventh generation. The release of the Xbox 360 began the seventh generation. Video game consoles had become an important part of the global IT infrastructure by the mid-2000s. It was estimated that video game consoles represented 25% of ...
The Super Cassette Vision (Japanese: スーパーカセットビジョン, Hepburn: Sūpā Kasetto Bijon) is a home video game console made by Epoch Co. and released in Japan on July 17, 1984, and in Europe, specifically France, later in 1984.
The Action Max system requires the player to also have a VCR, [4] as the console has no way to play the requisite VHS tapes itself. Using light guns , players shoot at the screen. [ 2 ] The gaming is strictly point-based and dependent on shot accuracy, and as a result, players can't truly win or lose a game.