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JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
JumpStart Preschool is a 1995 educational video game and third installment of the JumpStart franchise by Knowledge Adventure, after JumpStart Kindergarten (1994) and JumpStart 1st Grade (1995). It would later be re-released as JumpStart Preschool on August 26, 1998 and superseded by a new title JumpStart Advanced Preschool in 2002.
JumpStart Advanced 1st Grade is a personal computer game created by Knowledge Adventure. It replaced the previous JumpStart 1st Grade released in 1995 and updated in 2000. As its name suggests, it was made to teach first grade students.
Similar to Madeline 1st and 2nd Grade, it follows Madeline on a tour of her neighborhood with a variety of activities. [8] Madeline 1st and 2nd Grade Math, the final game in the series, was released as a two-CD-ROM set on July 12, 1999. [12] The discs were also sold separately as Madeline 1st Grade Math and Madeline 2nd Grade Math.
The educational games in the video game series go from ages 4–8. This series is aimed at players from infancy through first, second, and third grade (ages 4–8). Genres include action platformers, racing games, and early educational games. All characters in these games are voiced by Lani Minella.
The three games are each made up of several minigame activities designed to reinforce or foster basic skills [3] and help children in discovering aspects of everyday things, providing them many hours of entertainment. [4] The respective games help children recognise colors, letters and numbers. [5] Fun with Letters teaches phonics to users.
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In each game, the player has two storybooks to choose from. There are three versions of each story, the first told by Sam the narrator called the "Classic" version and the latter two as different perspectives of characters from the story. The story can be read entirely by the narrator or it can be read by the user with guidelines.
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