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The Gilbert tessellation is a mathematical model for the formation of mudcracks, needle-like crystals, and similar structures. The model, named after Edgar Gilbert , allows cracks to form starting from being randomly scattered over the plane; each crack propagates in two opposite directions along a line through the initiation point, its slope ...
In general, a cross section of a 3D Voronoi tessellation is a power diagram, a weighted form of a 2d Voronoi diagram, rather than being an unweighted Voronoi diagram. Voronoi tessellations of regular lattices of points in two or three dimensions give rise to many familiar tessellations.
A Gilbert tessellation Gilbert tesselation with axis-parallel cracks. In applied mathematics, a Gilbert tessellation [1] or random crack network [2] is a mathematical model for the formation of mudcracks, needle-like crystals, and similar structures. It is named after Edgar Gilbert, who studied this model in 1967. [3]
A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.
The alternated cubic honeycomb is one of 28 space-filling uniform tessellations in Euclidean 3-space, composed of alternating yellow tetrahedra and red octahedra.. In geometry, a convex uniform honeycomb is a uniform tessellation which fills three-dimensional Euclidean space with non-overlapping convex uniform polyhedral cells.
In geometry, a domino tiling of a region in the Euclidean plane is a tessellation of the region by dominoes, shapes formed by the union of two unit squares meeting edge-to-edge. Equivalently, it is a perfect matching in the grid graph formed by placing a vertex at the center of each square of the region and connecting two vertices when they ...
The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...
There are many such constructions or models of hyperbolic space, each suited to different aspects of its study. They are isometric to each other according to the previous paragraph, and in each case an explicit isometry can be explicitly given. Here is a list of the better-known models which are described in more detail in their namesake articles: