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  2. Autism-friendly - Wikipedia

    en.wikipedia.org/wiki/Autism-friendly

    https://autismfriendlycharter.org.au/ The Autism Friendly Charter is a free online learning platform and inclusive business directory that was developed in partnership with individuals on the autism spectrum and their families to assist businesses, organisations and venues to build understanding, awareness, inclusivity and capacity of the ...

  3. Institute for Creative Technologies - Wikipedia

    en.wikipedia.org/wiki/Institute_for_Creative...

    The Virtual Interactive Training Agent is a virtual reality job interview practice system for building competence and reducing anxiety in young adults with Autism Spectrum Disorder (ASD) and other developmental disabilities. 2015: Project BlueShark

  4. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  5. Virtual collaboration - Wikipedia

    en.wikipedia.org/wiki/Virtual_collaboration

    Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [ 1 ]

  6. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation.

  7. Virtual community of practice - Wikipedia

    en.wikipedia.org/wiki/Virtual_community_of_practice

    Companies are using virtual worlds to exchange information and ideas. [28] In addition, virtual worlds are used for technical support and business improvements. Case studies document how virtual worlds provide teamwork and training simulations that otherwise be inaccessible. Examples of virtual worlds include: Second Life; Whyville

  8. No apps, no hacks. A guide to optimizing productivity - AOL

    www.aol.com/no-apps-no-hacks-guide-164416943.html

    Editor’s note: Upasna Gautam is a senior product manager on the Platforms team at CNN, where she develops and builds the content management technology that delivers news to the world. I used to ...

  9. Virtual Collaborative Learning - Wikipedia

    en.wikipedia.org/wiki/Virtual_Collaborative_Learning

    Similar to computer-supported collaborative learning (CSCL), virtual collaborative learning environments aim to produce technology-based learning processes where participants can work together as a group to construct and share knowledge (Ghaoui 2003, pp. 43). Such environments “provide a rich opportunity for collaborative knowledge building ...

  1. Related searches virtual team collaboration platforms for students with autism spectrum

    virtual team collaboration platforms for students with autism spectrum disorder