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  2. Treatment and Education of Autistic and Related Communication ...

    en.wikipedia.org/wiki/Treatment_and_Education_of...

    Core tenets of the TEACCH philosophy include an understanding of the effects of autism on individuals; use of assessment to assist program design around individual strengths, skills, interests and needs; enabling the individual to be as independent as possible; working in collaboration with parents and families. [3]

  3. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  4. Virtual collaboration - Wikipedia

    en.wikipedia.org/wiki/Virtual_collaboration

    Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [ 1 ]

  5. Computer-supported cooperative work - Wikipedia

    en.wikipedia.org/wiki/Computer_supported...

    With the difficulty for older demographics to adopt these intergenerational virtual platforms, the risk of social isolation is increased in them. While systems have been created specifically for older generations to communicate amongst one another, system design frameworks are not complex enough to lend to intergenerational communication.

  6. Virtual Collaborative Learning - Wikipedia

    en.wikipedia.org/wiki/Virtual_Collaborative_Learning

    Similar to computer-supported collaborative learning (CSCL), virtual collaborative learning environments aim to produce technology-based learning processes where participants can work together as a group to construct and share knowledge (Ghaoui 2003, pp. 43). Such environments “provide a rich opportunity for collaborative knowledge building ...

  7. Virtual community of practice - Wikipedia

    en.wikipedia.org/wiki/Virtual_community_of_practice

    Companies are using virtual worlds to exchange information and ideas. [28] In addition, virtual worlds are used for technical support and business improvements. Case studies document how virtual worlds provide teamwork and training simulations that otherwise be inaccessible. Examples of virtual worlds include: Second Life; Whyville

  8. Virtual team - Wikipedia

    en.wikipedia.org/wiki/Virtual_team

    A virtual team (also known as a geographically dispersed team, distributed team, or remote team [1]) usually refers to a group of individuals who work together from different geographic locations and rely on communication technology [2] such as email, instant messaging, and video or voice conferencing services in order to collaborate.

  9. Virtual workplace - Wikipedia

    en.wikipedia.org/wiki/Virtual_workplace

    The latest technology evolution in the space is virtual office software which allows companies to gather all their team members in one virtual workplace. [2] Companies in a variety of industries, including technology, finance, and healthcare, are turning to virtual workplaces to increase employee flexibility and productivity, reduce office ...