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Dr. Nim was based on a mathematical game called NIM, which similarly consisted of twelve marbles. A simple strategy will always win as long as the opponent goes first. This is the strategy for single-pile NIM: If the opponent takes 3 marbles, the first player should take 1. If the opponent takes 2 marbles, the first player should take 2.
The player who gets rid of all of their marbles first is the winner. [1] In Expert Game II, the players start with three marbles of each color (nine marbles). On their turn, each player collects the marbles that drop to the bottom of the board. The player who is holding only five marbles of one color at the end of their turn is the winner. [1]
Binary Decimal 011 2 3 10 Heap A 100 2 4 10 Heap B 101 2 5 10 Heap C --- 010 2 2 10 The nim-sum of heaps A, B, and C, 3 ⊕ 4 ⊕ 5 = 2 An equivalent procedure, which is often easier to perform mentally, is to express the heap sizes as sums of distinct powers of 2, cancel pairs of equal powers, and then add what is left:
A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".
The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...
Wahoo: The Marble Board Game. The classic multi-player marble board game for fans of Parchisi, Aggravation®, Trouble®, Sorry®, and Ludo! By Masque Publishing. Advertisement.
This category includes games that traditionally use marbles, even though other objects could be substituted without causing any difficulty, for example Chinese checkers. Subcategories This category has only the following subcategory.
Lose Your Marbles (1997), a PC puzzle game where players line up marbles of the same color to add marbles to the other player's board and eventually block their board Marble Blast Gold (2003), a "get to the finish" first person game for the PC and Xbox ; a sequel, Marble Blast Ultra (2006), was released later for the Xbox 360