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StarCraft: Brood War is the expansion pack for the military science fiction real-time strategy video game StarCraft. Released in December 1998 for Microsoft Windows and June 1999 for Mac OS , it was co-developed by Saffire and Blizzard Entertainment .
StarCraft: Remastered is a remastered edition of the 1998 real-time strategy video game StarCraft and its expansion Brood War, which was released on August 14, 2017.It retains the gameplay of the original StarCraft, but features ultra-high-definition graphics (ultra HD), re-recorded audio, and Blizzard's modern online feature suite.
The series has several games which carry the main story arc: StarCraft, its expansion pack StarCraft: Brood War, and the trilogy StarCraft II. In addition, the series incorporates media that include spin-off video games, [1] tabletop games, [2] novelizations, graphic novels, and other literature. [3] A variety of toys have also been produced. [4]
StarCraft Battle Chest (1999) includes the original game and Brood War; [49] StarCraft: Remastered (2017) includes remastered versions of original game and Brood War [50] Included without expansions in the Blizzard's Game of the Year Collection (1998), [32] and include with Brood War in the Blizzard Anthology (2000) collection [33]
The first official game soundtrack, StarCraft: Game Music Vol. 1, was released in 2000, comprising tracks from both StarCraft and Brood War, as well as a sizable portion of remix tracks and music inspired by StarCraft, created by several South Korean disc jockeys.
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
This game was a finalist in the 2010 Indie Game Challenge and its related research paper won the Best Paper Award at the 2009 IEEE Conference on Computational Intelligence and Games. The developers use a form of neuroevolution called cgNEAT to generate new content based on each player's personal preferences.
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