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Baldur's Gate: Dark Alliance is a 2001 action role-playing video game developed by Snowblind Studios and published by Interplay Entertainment subsidiary Black Isle Studios for the PlayStation 2 and the Xbox consoles, with High Voltage Software handling the GameCube port, and Magic Pockets developing the Game Boy Advance version.
Black Isle Studios would develop Baldur's Gate: Dark Alliance II before being shut down by Interplay in December 2003. [29] Further development on the series was halted due to a lawsuit between Interplay and Snowblind over the rights to the Dark Alliance trademark, and the Baldur's Gate trademark would revert to Atari. [30]
Baldur's Gate II: Throne of Bhaal and Baldur's Gate: Dark Alliance also would later win Interactive Achievement Awards for Role-Playing Game of the Year for its respective PC and Console categories for the release year of 2001. [67] Dark Alliance II won the 2004 RPG of the Year Award by GameFan, and was later inducted into the GameFan Hall of ...
Baldur's Gate 3 party mountain promo screenshot. Baldur’s Gate 3 – the hit Dungeons & Dragons simulator game from Larian Studios – was released to critical acclaim on both PC and then PS5 ...
Dungeons & Dragons: Dark Alliance is a third-person action role-playing game published by Wizards of the Coast and developed by its subsidiary Tuque Games.Based on the Dungeons & Dragons tabletop role-playing system, the title of the game alludes to Baldur's Gate: Dark Alliance and Baldur's Gate: Dark Alliance II, although its story and gameplay are not related to those earlier titles.
Black Isle Studios would develop a further spin-off to the series, Baldur's Gate: Dark Alliance II, before being shut down by Interplay on 8 December 2003. [3] In 2019, Larian Studios announced an unrelated Baldur's Gate 3. It was released in 2023 to critical acclaim.
Release Engine Pool of Radiance [8] ... Baldur's Gate: Dark Alliance II [13] Dark Alliance: Hack and slash: PS2, Xbox: Black Isle Studios: 20 Jan 2004: Dark Alliance ...
On December 8, 2003, in the midst of serious financial difficulties, Interplay laid off the entire Black Isle Studios staff, which also resulted in the cancellation of Baldur's Gate III: The Black Hound, Baldur's Gate: Dark Alliance III and the original Fallout 3. [4]
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