Search results
Results from the WOW.Com Content Network
The weighted arithmetic mean is similar to an ordinary arithmetic mean (the most common type of average), except that instead of each of the data points contributing equally to the final average, some data points contribute more than others.
A weight function is a mathematical device used when performing a sum, integral, or average to give some elements more "weight" or influence on the result than other elements in the same set. The result of this application of a weight function is a weighted sum or weighted average .
Data can be binary, ordinal, or continuous variables. It works by normalizing the differences between each pair of variables and then computing a weighted average of these differences. The distance was defined in 1971 by Gower [1] and it takes values between 0 and 1 with smaller values indicating higher similarity.
This method can also be used to create spatial weights matrices in spatial autocorrelation analyses (e.g. Moran's I). [1] The name given to this type of method was motivated by the weighted average applied, since it resorts to the inverse of the distance to each known point ("amount of proximity") when assigning weights.
The weighted harmonic mean is the preferable method for averaging multiples, such as the price–earnings ratio (P/E). If these ratios are averaged using a weighted arithmetic mean, high data points are given greater weights than low data points. The weighted harmonic mean, on the other hand, correctly weights each data point. [14]
The second form above illustrates that the logarithm of the geometric mean is the weighted arithmetic mean of the logarithms of the individual values. If all the weights are equal, the weighted geometric mean simplifies to the ordinary unweighted geometric mean. [1]
Download as PDF; Printable version; ... for a sequence of positive weights w i we define the weighted power mean as [2] ... as well as positive and negative infinity ...
The idea of the kernel average smoother is the following. For each data point X 0, choose a constant distance size λ (kernel radius, or window width for p = 1 dimension), and compute a weighted average for all data points that are closer than to X 0 (the closer to X 0 points get higher weights).