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  2. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.

  3. Shift plan - Wikipedia

    en.wikipedia.org/wiki/Shift_plan

    There are 28 shifts per employee in a six-week cycle (i.e. 42 days), this adds up to an average of 56 hours worked per week with 12-hour shifts, or 37 + 1 ⁄ 3 hours per week with 8-hour shifts. Three groups are needed for each time span, i.e. to cover the whole day and week a company needs 6 groups for 12-hour shifts or 9 groups for 8-hour ...

  4. Late Shift - Wikipedia

    en.wikipedia.org/wiki/Late_shift

    Late Shift received "mixed or average reviews" on all platforms, according to review aggregator Metacritic, [2] [4] [5] except for the PC version, which received "generally favorable reviews". [3] The Sunday Times named it "the most important film of the year", [ 10 ] The Guardian called it "a digital experience to look out for [ 11 ] ".

  5. $30 an Hour Is How Much a Year? - AOL

    www.aol.com/finance/30-hour-much-185422419.html

    Annual Salary on $30 an Hour. If you are working full time, that is typically 40 hours a week, which is broken into five eight-hour shifts. With 52 weeks in a year, that’s 2,080 hours. The gross ...

  6. 10 Retro Video Game Consoles That Are Surprisingly Valuable Today

    www.aol.com/10-retro-video-game-consoles...

    Launched in 1999, the Neo Geo Pocket Color was SNK’s answer to Nintendo’s Game Boy Color. Though it hoped to revolutionize handheld gaming, the console ultimately fell short due to its shorter ...

  7. Turok 3: Shadow of Oblivion - Wikipedia

    en.wikipedia.org/wiki/Turok_3:_Shadow_of_Oblivion

    In the weeks leading up to the game's release, the development team was composed of 21 people and worked 24-hour shifts. [8] The game was released on August 31, 2000, in North America. [9] [10] A separate game, also titled Turok 3: Shadow of Oblivion, was released for the Game Boy Color in 2000. Although set in the same world, it follows a ...

  8. Shift work - Wikipedia

    en.wikipedia.org/wiki/Shift_work

    A 3:1 ratio of work days to days off is most effective for eight-hour shifts, and a 2:2 ratio of work days to days off is most effective for twelve-hour shifts. [49] [50] Eight-hour shifts and twelve-hour shifts are common in manufacturing and health care. Twelve-hour shifts are also used with a very slow rotation in the petroleum industry ...

  9. 36-hour shifts, 80-hour weeks: Workers are being burned out ...

    www.aol.com/news/36-hour-shifts-80-hour...

    After working his regular shift from 2:30 p.m. to 11 p.m., Whitehead said he is often called back to work a second shift that can last until 6:30 a.m. the following day to cover staffing shortages ...