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GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
Adventure games: Adventure Master, World Builder, Adventure Game Studio, Twine, Wintermute Engine, SLUDGE [7] First-person shooters: 3D Game Creation System , FPS Creator , Silent Walk FPS Creator , [ 8 ] Raycasting Game Maker , [ 9 ] Easy FPS Editor [ 10 ]
Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1]
Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.
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Unlike its successors, it is a free and open source game engine using DirectX. Originally developed by a group of students, [ 23 ] it was first released on October 27, 2007, as version 0.8. [ 24 ] The most recent release is r2, released on February 5, 2012.
In addition, various game creation systems are free software [183] such as the ZZT remake MegaZeux, [184] ZGameEditor, [185] Novashell, [186] SLUDGE, [187] the JavaScript based Ct.js [188] and Pixelbox.js, [189] versions of Game Editor, Adventure Game Studio, OHRRPGCE, Game-Maker, the engine behind Stencyl, the original Construct, GDevelop and ...
All of Söderström's games prior to Hotline Miami were created with Game Maker, and he was one of the most influential developers in the Game Maker community, together with others like Derek Yu. [5] At the GDC 2009, he delivered a talk called "The Four Hour Game Design", describing the methods he uses in producing his games. [6]