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  2. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    An isometric view of an object can be obtained by choosing the viewing direction such that the angles between the projections of the x, y, and z axes are all the same, or 120°. For example, with a cube, this is done by first looking straight towards one face.

  3. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  4. Technical drawing - Wikipedia

    en.wikipedia.org/wiki/Technical_drawing

    View of a CAD model of a four-cylinder inline crankshaft with pistons. A 3D CAD system (such as KeyCreator, Autodesk Inventor, or SolidWorks) first produces the geometry of the part; the technical drawing comes from user defined views of that geometry. Any orthographic, projected or sectioned view is created by the software.

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  6. These 7 Small Changes Helped Me Lose 110 Pounds - AOL

    www.aol.com/7-small-changes-helped-lose...

    By embracing one new habit at a time, I’ve transformed my health and lost an average of 25 pounds per year for the past four years.

  7. '1923' actress died for 3 minutes, suffered complete organ ...

    www.aol.com/news/1923-actress-died-3-minutes...

    The next day, she said she woke up feeling "very weak" like she couldn't walk. She'd had plans to travel to Las Vegas to film a commercial, and a family member drove her there from her home in L.A ...

  8. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  9. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Perspective images are created with reference to a particular center of vision for the picture plane. In order for the resulting image to appear identical to the original scene, a viewer must view the image from the exact vantage point used in the calculations relative to the image.