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Call of Duty: Ghosts was released for Windows and current-generation game consoles – PlayStation 3, Wii U, and Xbox 360 – on November 5, 2013. [1] Activision announced that the game would be available for the PlayStation 4 and Xbox One in time for each console's release date on November 15, 2013, and November 22, 2013, respectively. [ 2 ]
Call of Duty: Warzone; Call of Duty: Warzone Mobile; Call of Duty: World at War; Call of Duty: World at War (Nintendo DS) Call of Duty: World at War – Final Fronts; Call of Duty: World at War – Zombies; Call of Duty: WWII
Call of Duty: Ghosts was the most competitively played game in 2014, with an average of 15,000 teams participating every season. [91] For the past 6 seasons in competitive Call of Duty, Full Sail University has hosted a prize giveaway, giving $2,500 to the top team each season. [92]
The IW engine is a game engine created and developed by Infinity Ward and its studio in Kraków, Poland for the Call of Duty series. [1] The engine was originally based on id Tech 3 by id Software with Ritual Entertainment's ÜberTools enhancements.
In April 2014, the company became lead developer of the now shutdown free-to-play Chinese Call of Duty title, Call of Duty: Online. [44] The company also remade Call of Duty 4: Modern Warfare, titled Call of Duty: Modern Warfare Remastered. [45] In 2020, Raven Software collaborated with Infinity Ward on the game Call of Duty: Warzone. The ...
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Raven was the primary developer on two games since then: the China-exclusive Call of Duty Online (2015) and Call of Duty: Modern Warfare Remastered (2016), a remaster of the 2007 Call of Duty 4: Modern Warfare packaged with Call of Duty: Infinite Warfare.