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This is a sourced index of commercial space flight simulation games.The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators.
The player then transfers crew to and from the space station and assigns them to research tasks. Completing these tasks awards the player with government contracts that supplement NASA's budget. A math bug (or intentional cheat) in the game allows an infinite supply of money, if the player allocated more than $10,000K to any budget.
The game Elite is widely considered to be the breakthrough game of the genre, [1] [2] [3] and as having successfully melded the "space trading" and flight sim genres. [4] Elite was highly influential upon later games of its type, although it did have some precursors. Games similar to Elite are sometimes called "Elite-clones". [5] [6] [7] [8]
Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".
Space Shuttle is not a game for everybody. It requires a considerable amount of patience and, perhaps not too surprisingly, a considerable amount of brainpower. Players who seek the visceral thrills of the standard shoot'em-up may ultimately find this simulation's complexity frustrating.
Orbiter recreation of a launch using an add-on that recreates the Mercury-Atlas 6 mission. An extensive API enables Orbiter users to contribute by creating add-ons. Many spacecraft are available for download as add-ons, ranging from the Soviet Vostok spacecraft [22] to Apollo program. [23]
NASA 945: N945NA (s/n 118) — On July 13, 2017, a ribbon cutting ceremony was conducted and this aircraft is now in permanent display at the U.S. Space & Rocket Center in Huntsville, Alabama. NASA 946: N946NA (s/n 146) — On September 21, 2011, this aircraft became a permanent display at the Texas Air & Space Museum in Amarillo, Texas. [7] [8]
Microsoft Space Simulator was released under the Microsoft Home line in 1994. It was developed by BAO Ltd., a company run by Bruce Artwick (who was also behind the development of Microsoft Flight Simulator) with Charles Guy as lead developer. It provided support for 256-color graphics on three resolutions: 320x400, 640x400, and 800x600.