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In the game, the players control a Space Shuttle that departs from the Vehicle Assembly Building and returns to Earth at the Shuttle Landing Facility.. The game is organized into missions that emulate the experience of Space Shuttle missions, including launching the Hubble Space Telescope and using the Manned Maneuvering Unit to repair satellites. [1]
Space Shuttle: A Journey into Space is a space flight simulator game designed by Steve Kitchen for the Atari 2600 and published by Activision in 1983. [1] It is one of the first realistic spacecraft simulations available for home systems.
Space Shuttle Atlantis The Orbiter version of the Space Shuttle Atlantis, a retired Space Shuttle orbiter formerly operated by NASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation of Orbiter. Space Station Mir Orbiter's model of the historic Russian space station. Unlike its ...
Rendezvous: A Space Shuttle Simulation: 1982 Wes Huntress Edu-Ware Services Apple II: Simulates shuttle launch, rendezvous with space station, and docking. [12] Rise: The Vieneo Province: 2006 Jason Reskin Unistellar Industries, LLC Microsoft Windows: Simulates futuristic VTOL vehicles, space stations, reentry. [13] Shuttle: the Space Flight ...
Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play. The simulation is centered on a typical Space Shuttle mission to service a space station.
The object of Space Shuttle Project is to successfully launch and fly one of NASA's historic Space Shuttles as a shuttle commander. Gameplay is composed of several different types of missions, each broken up into short mini-games. [2] Players are first required to activate oxygen and hydrogen pumps in addition to getting additional crew members ...
The main purpose of Space Shuttle Mission 2007 is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. . Initially, Space Shuttle Mission 2007 was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free
The launch phase has the player decide whether launch conditions are stable enough to merit launch. If they give the implicit go-ahead, they engage in a light arcade sequence where the player attempts to keep the shuttle on course throughout its orbital burn. The more successful the player is, the closer the shuttle will be to the station.
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