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  2. Void type - Wikipedia

    en.wikipedia.org/wiki/Void_type

    The void type, in several programming languages derived from C and Algol68, is the return type of a function that returns normally, but does not provide a result value to its caller. Usually such functions are called for their side effects , such as performing some task or writing to their output parameters.

  3. Return type - Wikipedia

    en.wikipedia.org/wiki/Return_type

    In computer programming, the return type (or result type) defines and constrains the data type of the value returned from a subroutine or method. [1] In many programming languages (especially statically-typed programming languages such as C, C++, Java) the return type must be explicitly specified when declaring a function. In the Java example:

  4. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In the Java virtual machine, internal type signatures are used to identify methods and classes at the level of the virtual machine code. Example: The method String String. substring (int, int) is represented in bytecode as Ljava / lang / String. substring (II) Ljava / lang / String;. The signature of the main method looks like this: [2]

  5. Return statement - Wikipedia

    en.wikipedia.org/wiki/Return_statement

    In Java—and similar languages modeled after it, like JavaScript—it is possible to execute code even after return statement, because the finally block of a try-catch structure is always executed. So if the return statement is placed somewhere within try or catch blocks the code within finally (if added) will be executed. It is even possible ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Classes can be derived from one or more existing classes, thereby establishing a hierarchical relationship between the derived-from classes (base classes, parent classes or superclasses) and the derived class (child class or subclass) . The relationship of the derived class to the derived-from classes is commonly known as an is-a relationship. [21]

  7. Function prototype - Wikipedia

    en.wikipedia.org/wiki/Function_prototype

    Function prototypes include the function signature, the name of the function, return type and access specifier. In this case the name of the function is "Sum". The function signature defines the number of parameters and their types. The return type is "void". This means that the function is not going to return any value.

  8. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.

  9. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    class Thought {public void message {System. out. println ("I feel like I am diagonally parked in a parallel universe.");}} public class Advice extends Thought {@Override // @Override annotation in Java 5 is optional but helpful. public void message {System. out. println ("Warning: Dates in calendar are closer than they appear.");}}