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  2. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    "Practical Threaded Programming with Python: Thread Pools and Queues" by Noah Gift "Optimizing Thread-Pool Strategies for Real-Time CORBA" by Irfan Pyarali, Marina Spivak, Douglas C. Schmidt and Ron Cytron "Deferred cancellation. A behavioral pattern" by Philipp Bachmann "A C++17 Thread Pool for High-Performance Scientific Computing" by Barak ...

  3. Object resurrection - Wikipedia

    en.wikipedia.org/wiki/Object_resurrection

    A resurrected object may be treated the same as other objects, or may be treated specially. In many languages, notably C#, Java, and Python (from Python 3.4), objects are only finalized once, to avoid the possibility of an object being repeatedly resurrected or even being indestructible; in C# objects with finalizers by default are only finalized once, but can be re-registered for finalization.

  4. Skew binomial heap - Wikipedia

    en.wikipedia.org/wiki/Skew_binomial_heap

    In computer science, a skew binomial heap (or skew binomial queue) is a data structure for priority queue operations. It is a variant of the binomial heap that supports constant-time insertion operations in the worst case, rather than amortized time .

  5. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    In object-oriented programming, a destructor (sometimes abbreviated dtor [1]) is a method which is invoked mechanically just before the memory of the object is released. [2] It can happen when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly.

  6. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    Perl, Python (in the CPython implementation), [20] and PHP [21] manage object lifetime by reference counting, which makes it possible to use RAII. Objects that are no longer referenced are immediately destroyed or finalized and released, so a destructor or finalizer can release the resource at that time.

  7. Finalizer - Wikipedia

    en.wikipedia.org/wiki/Finalizer

    The terminology of finalizer and finalization versus destructor and destruction varies between authors and is sometimes unclear.. In common use, a destructor is a method called deterministically on object destruction, and the archetype is C++ destructors; while a finalizer is called non-deterministically by the garbage collector, and the archetype is Java finalize methods.

  8. Create, read, update and delete - Wikipedia

    en.wikipedia.org/wiki/Create,_read,_update_and...

    In computer programming, create, read, update, and delete (CRUD) are the four basic operations (actions) of persistent storage. [1] CRUD is also sometimes used to describe user interface conventions that facilitate viewing, searching, and changing information using computer-based forms and reports.

  9. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    Priority queue: A priority queue is an abstract concept like "a list" or "a map"; just as a list can be implemented with a linked list or an array, a priority queue can be implemented with a heap or a variety of other methods. K-way merge: A heap data structure is useful to merge many already-sorted input streams into a single sorted output ...