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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
Once the Raphaël object has been instantiated, its various drawing, resizing and animation methods may be called to build up a vector graphic. This library includes support of Cùfon fonts, a format that turns a given font into a set of vector paths. It is extensible through plugins. [citation needed]
From its inception, Canvas differed from other graphics applications because it combined tools and file formats for both vector graphics (line art) and raster images (photographic and other pixel-based), [4] adding word-processing and page-layout features such as multiple-page documents and master pages in subsequent releases. [5]
SVG-edit is a cross-browser web-based, JavaScript-driven web tool, and has also been made into browser addons, such as an addon for Firefox, a Chrome extension, and a standalone widget for Opera. [1] There's also an experimental SVG editing extension on MediaWiki that uses SVG-edit.
Modification of the free and open-source graphics program GNU Image Manipulation Program (GIMP), with the intent to be a free alternative to Adobe Photoshop. Ek Kian 24.1 December 30, 2014: Free GPL-2.0-or-later: GIMPshop: GIMP with a GUI similar to Adobe Photoshop Scott Moschella 2.2.11 2006 (dead/discontinued) Free GPL-2.0-or-later: GNU Paint
In computer science and visualization, a canvas is a container that holds various drawing elements (lines, shapes, text, frames containing others elements, etc.). It takes its name from the canvas used in visual arts.
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The main reason for its inception was to demonstrate and test the abilities of JavaScript and Google's V8 JavaScript engine. Over time, it also started featuring other open-source web-based technologies such as HTML, Scalable Vector Graphics (SVG), WebGL, Web Audio, and the Canvas element.