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The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part of the ninth generation of video game consoles, which also includes Sony's PlayStation 5, released the same month. [4] Both superseded the Xbox One.
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
All original Xbox games run at four times the original resolution on Xbox One and Xbox One S consoles (up to 960p), nine times on Xbox Series S (up to 1440p), and sixteen times on Xbox One X and Xbox Series X (up to 1920p). [60] Certain games also benefit from Auto HDR and FPS Boost on Series X/S.
The operating systems for all Xbox platforms are heavily modified versions of the Windows NT operating system; the original Xbox and the Xbox 360 system software are based on Windows 2000, and the latest system software for Xbox One and Xbox Series X/S is based on Windows 11, with support for Universal Windows Platform (UWP) applications.
The performance goal for the Xbox Series X was about four times that of the Xbox One X, [29] but without sacrificing game development for the lower-end Xbox Series S. [28] Both the Xbox Series X and Series S use an AMD Zen 2 CPU and an RDNA 2 GPU but with different frequencies and compute units. The Series S has lower frequencies with reduced ...
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.
The Xbox API was similar to DirectX version 8.1, but is non-updateable like other console technologies. The Xbox was code named DirectXbox, but this was shortened to Xbox for its commercial name. [26] In 2002, Microsoft released DirectX 9 with support for the use of much longer shader programs than before with pixel and vertex shader version 2.0.
The following is a list of games that have been announced for release or released on the Xbox Series X and Xbox Series S.Both were released on November 10, 2020. The Xbox Series X and Series S have full backward compatibility with Xbox One games as well as several Xbox 360 and original Xbox games that were supported on the Xbox One, excluding those that use Kinect. [1]