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, "Let's Go by Train!") is a Japanese train simulation game series originally produced by Taito and more recently by Square Enix (who purchased Taito) and Railfan Holdings Co., Ltd. The series started with a 1996 arcade version and was first released in a home version for the PlayStation in 1997. There are also PC versions released by the ...
Train Simulator (トレインシミュレーター, Torein Shimyurētā, or abbreviated "TS") is a Japanese train simulation game series produced by Ongakukan. The game is significant as it was one of the earliest of its kind since the series started in 1995.
[a] is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with guiding a train to its destination under a time limit while managing its acceleration and speed limitations. It features real-world train stations and train lines from Japan, including the Yamanote Line and Keihin–Tōhoku Line.
A Ressha de Ikō MD (A列車で行こうMD, "MD A-Train") is a simulation game involving the construction of a railroad in order to boost the city's mass transit system. [citation needed] The game was released to an exclusively Japanese market; with no release ever being attempted for the North American or European markets.
Microsoft Flight Simulator is one of the longest-running PC video game series of all time. [24] [25] Landing (series) Discontinued 1987–1999 Taito: Taito: Arcade game, PlayStation, PlayStation 2, PlayStation Portable, Game Boy Color: Midnight Landing. 1987 Landing High Japan. 1999 Landing is a series of flight simulator video games by Taito.
Kairosoft was founded as a dōjin games developer in 1996, and is currently located in the Nishi-Shinjuku district of Tokyo with only nine employees. They started out developing simulation games for the Windows platform, the first of which was released in 1996 and simulated a used bookstore, and another example was the original Game Dev Story released in 1997, with a sequel released in 2001. [3]
Landing is a series of flight simulator video games by Taito.Almost all games were released for arcades, except the Jet de Go! Series released for PlayStation consoles.. They are amateur flight simulation arcade video games that run on the Taito Air System and use 3D polygon graphics. [1]
The Japanese Ace Combat was renamed Air Combat in the North American and European releases of the original game. The second game was initially set to be released as Air Combat 2 in the U.S., but by the time of release the game (and series) switched to using Ace Combat internationally.
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