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  2. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing , 3D computer graphics and post-production of films .

  3. Clone tool - Wikipedia

    en.wikipedia.org/wiki/Clone_tool

    Of these, patch-based texture synthesis or "image quilting" is essentially an automated application of the clone tool, choosing the optimal source area so as to patch over with a minimal seam. In some cases, the undesired object is mixed with the remainder of the image, and a simple circular brush, even with feathering , would not work.

  4. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

  5. Perlin noise - Wikipedia

    en.wikipedia.org/wiki/Perlin_noise

    Perlin noise is a procedural texture primitive, a type of gradient noise used by visual effects artists to increase the appearance of realism in computer graphics. The function has a pseudo-random appearance, yet all of its visual details are the same size. This property allows it to be readily controllable; multiple scaled copies of Perlin ...

  6. Category:Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_graphics

    C. Channel (digital image) CityEngine; Clipmap; Clipping (computer graphics) Collision detection; Color clock; Color gradient; Color histogram; Color management

  7. Textures: A Photographic Album for Artists and Designers

    en.wikipedia.org/wiki/Textures:_A_Photographic...

    Textures: A Photographic Album for Artists and Designers is a compendium of 112 texture photographs by Phil Brodatz. It was published in 1966 by Dover Publications. The texture images are grayscale and taken under controlled lighting conditions. Each texture is accompanied by a brief description of the contents and the conditions under which it ...

  8. Inpainting - Wikipedia

    en.wikipedia.org/wiki/Inpainting

    The first one to be noted is structural (or geometric) inpainting, the second one is texture inpainting, the last one is a combination of these two techniques. They use the information of the known or non-destroyed image areas in order to fill the gap, similar to how physical images are restored.

  9. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    A form of level of detail management has been applied to texture maps for years, under the name of mipmapping, also providing higher rendering quality. It is commonplace to say that "an object has been LOD-ed" when the object is simplified by the underlying LOD-ing algorithm as well as a 3D modeler manually creating LOD models. [citation needed]