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Sonic's first comic appearance was in a promotional comic printed in Disney Adventures magazine (and also given away as a free pull-out with a copy of Mean Machines magazine), which established a backstory for the character involving the origin of his color and abilities and the transformation of kindly scientist Dr. Ovi Kintobor into the evil ...
Level artist Yasushi Yamaguchi designed Sonic's new sidekick, Tails, a flying two-tailed fox inspired by the mythological kitsune. [3] Like its predecessor, Sonic the Hedgehog 2 was a major success, but its development suffered from the language barrier and cultural differences between the Japanese and American developers. [25]
The Japanese language has many homophones, and conversion of a kana spelling (representing the pronunciation) into a kanji (representing the standard written form of the word) is often a one-to-many process. The kana to kanji converter offers a list of candidate kanji writings for the input kana, and the user may use the space bar or arrow keys ...
Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's Sonic the Hedgehog franchise.
Language input keys, which are usually found on Japanese and Korean keyboards, are keys designed to translate letters using an input method editor (IME). On non-Japanese or Korean keyboard layouts using an IME, these functions can usually be reproduced via hotkeys , though not always directly corresponding to the behavior of these keys.
Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
Hirokazu Yasuhara (安原 広和, Yasuhara Hirokazu, born October 12, 1965) (also credited as Carol Yas) is a Japanese video game designer.He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka. [1]
Outside of the video game series, Shadow appears in the anime series Sonic X, which adapts the story of the Sonic Adventure games, as well as Sonic Boom and Sonic Prime.The original Japanese cast from the games reprised their roles for the former, [25] while Jason Griffith (who also voiced Sonic) voiced Shadow in its English dub by 4Kids Entertainment. [26]