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Also compatible with Game Boy Advance, Game Boy Advance SP, and Game Boy Player is the Game Boy Advance Wireless Adapter (model AGB-015). [3] The adapter allows up to five players to link for multiplayer gaming, [ 4 ] although it is capable of linking up to thirty-nine copies of Pokémon FireRed and LeafGreen in a virtual in-game lobby called ...
The Game Boy Advance Wireless Adapter allows Game Boy Advance players to link wirelessly for multiplayer gameplay. It is compatible with the Game Boy Advance, Game Boy Advance SP, and Game Boy Player, but it does not fit the Game Boy Micro's different style link cable port.
The GameCube-Game Boy Advance cable was used for games that support connectivity between the GameCube and the Game Boy Advance (bundled with some games). The cable also worked with the Wii and the Game Boy Advance SP .
The cable is compatible with the GameCube and the Wii on the console side; and the Game Boy Advance, Game Boy Advance SP, Game Boy Player, and e-Reader on the portable side. When used with the Game Boy Player accessory, the Game Boy Advance system can be used to control any Game Boy game played through the GameCube.
The Game Boy Advance Wireless Adapter [a] is a wireless adapter accessory for the Game Boy Advance, released by Nintendo in 2004. It provides an alternative to the Game Boy Advance Game Link Cable but is only supported by a small number of games.
The Rumble Pak (Japanese: 振動パック, Hepburn: Shindō Pakku) is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.
The Game Boy Advance [a] (GBA) is a 32-bit handheld game console developed, manufactured, and marketed by Nintendo as the successor to the Game Boy Color.It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004.
Game Paks for the Game Boy Advance, which uses a 32-bit architecture, could accommodate up to 32 MB of game ROM. The Game Boy Advance was the last major handheld device to use cartridges as its primary storage format. Later systems, like the Nintendo DS and Nintendo 3DS, use game cards, which are similar to SD cards.
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