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  2. Nintendo marketing - Wikipedia

    en.wikipedia.org/wiki/Nintendo_marketing

    Nintendo portrayed the system as a type of virtual reality, as its name indicates; it was to be more than just another gaming console. Confronted with the challenge of showing 3-dimensional gameplay on 2-dimensional advertisements, the company partnered with Blockbuster and NBC in a coordinated effort. [28]

  3. Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment_System

    This violation of Atari's exclusive license with Nintendo to publish the game for its own computer systems delayed the implementation of Nintendo's game console marketing contract with Atari. Atari's CEO Ray Kassar was fired the next month, so the deal went nowhere, and Nintendo decided to market its system on its own. [34]: 283–285 [g]

  4. R.O.B. - Wikipedia

    en.wikipedia.org/wiki/R.O.B.

    This was Nintendo's debut in the North American video game console market, which eventually revitalized the entire video game industry. R.O.B. was quietly discontinued a few years later, and became remembered as a successful Trojan Horse of marketing. He is a cameo or playable character in many Nintendo games such as the Super Smash Bros. series.

  5. Console war - Wikipedia

    en.wikipedia.org/wiki/Console_war

    During this period, the push for marketing by both Nintendo and Sega led to the growth of video game magazines. Nintendo had already established Nintendo Power in 1988 in part to serve as a help guide for players on its popular titles, and was able to use this further to advertise the SNES and upcoming games. Numerous other titles grew in the ...

  6. Gail Tilden - Wikipedia

    en.wikipedia.org/wiki/Gail_Tilden

    Gail Tilden is an American marketing manager and consultant. She formerly worked at Nintendo of America where she was instrumental in helping with the advertising of the Nintendo Entertainment System's introduction to the North American market, and establishing the Nintendo Power magazine.

  7. History of the Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/History_of_the_Nintendo...

    The Nintendo Entertainment System was released in North America, Europe, Australia, Asia, and Brazil. The history of the Nintendo Entertainment System spans the 1982 development of the Family Computer, to the 1985 launch of the NES, to Nintendo's rise to global dominance based upon this platform throughout the late 1980s.

  8. Classic Series (NES) - Wikipedia

    en.wikipedia.org/wiki/Classic_Series_(NES)

    The Classic Series was a marketing label used by Nintendo in Europe and North America from 1992 onwards to describe a line of budget range rereleases of NES video games. Games released as part of the label were sold at a lower price, usually around half that of other NES titles (i.e. $29.99 instead of $49.99 in the United States [ 1 ] or DM 44. ...

  9. Nintendo - Wikipedia

    en.wikipedia.org/wiki/Nintendo

    Nintendo Co., Ltd. [c] is a Japanese multinational video game company headquartered in Kyoto.It develops, publishes, and releases both video games and video game consoles.. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade hanafuda playing cards.