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Dino Dent: Dan recruits Angie to help him find the dinosaur that dented a school bus. Active Imagination: During a meeting in the park, Dan struggles to understand why despite being a larger opponent, the T-rex backs down from a Triceratops. Dromaeosaurus 10: Dino Trap/Big Bad Spinosaurus: Oct. 26, 2010: Jun. 12, 2010
Dino Dan is a Canadian television series created by J. J. Johnson (also a director). The series premiered on TVOKids in Canada on January 4, 2010, and ended on August 23, 2019. In the US, the series premiered on the Nick Jr. Channel on October 17, 2010.
Harry’s toy dinosaurs. Trike Triceratops: Pterence Pterodactylus: Patsy Apatosaurus: Sid Scelidosaurus: Steggy Stegosaurus: Velociraptor: Velociraptor: Arcade Gamer Fubuki: Chomp Triceratops: Dinosaur King: The three main Dinosaurs of the D-Team. Paris Parasaurolophus: Ace Carnotaurus: Terry Tyrannosaurus: The three main Dinosaurs of the ...
Dino Dana is a Canadian television series created and directed by J. J. Johnson. The series was developed as a follow-up to Dino Dan: Trek's Adventures and premiered on Amazon Prime Video on May 27, 2017. [1] [2] Dino Dana: The Movie was released on Prime Video in September 2020.
This list of nicknamed dinosaur fossils is a list of fossil non-avian dinosaur specimens given informal names or nicknames, in addition to their institutional catalogue numbers. It excludes informal appellations that are purely descriptive (e.g., "the Fighting Dinosaurs", "the Trachodon Mummy").
This is a list of dinosaurs that appear in this show in order of appearance: Triceratops; Name: Gabu (ガブ) / Chomp Element: Lightning First Seen in Episode: (1-) First Activation: Max rubbed a rock that had a lightning bolt on it. Found in place: In a forest not too far from Max's house Moves Used: Electric Charge (Lightning). Lightning ...
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A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.