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Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...
Shot on Hi8 in interlaced 60 fps, with some scenes shot on 16 mm film in 24 fps. Shown in cinemas, DVD, and Blu-ray in 24 fps. The 2024 remastered Blu-ray from second sight is presented in interlaced 60 fps with 24 fps segments. 2001: Soarin' Over California: Rick Rothschild English: 48: IMAX HD, Disney California Adventure ride [7] [8] 2006 ...
Updated graphics, audio, AI, and facial animations and 15 new missions. [29] [30] Assassin's Creed III: Liberation Remastered: 2019: Windows, PlayStation 4, Xbox One, Nintendo Switch Enhanced visuals, new character models, and revamped game mechanics. [28] Assassin's Creed Rogue: 2014: PlayStation 3, Xbox 360, Windows: Assassin's Creed Rogue ...
The introduction of color television technology made it necessary to lower that 60 FPS frequency by 0.1% to avoid "dot crawl", a display artifact appearing on legacy black-and-white displays, showing up on highly-color-saturated surfaces. It was found that by lowering the frame rate by 0.1%, the undesirable effect was minimized.
Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]
The Euphoria engine was overhauled to create advanced AI as well as enhanced physics and animations for the game. [27] [28] HDR support was added in May 2019. [29] [30] [31] Support for Nvidia's Deep Learning Super Sampling (DLSS) was added in July 2021. [32] [33] [34] [35]
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