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  2. Spark the Electric Jester - Wikipedia

    en.wikipedia.org/wiki/Spark_the_Electric_Jester

    The game was also built atop Daneluz's code from his Sonic projects, initially in Multimedia Fusion 2 before later transitioning to Clickteam Fusion 2.5. [16]: 20:09–20:41 Aside from the Sonic series, Spark the Electric Jester ' s biggest influences were Kirby Super Star and Mega Man X games, particularly ones in which Zero is playable.

  3. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...

  4. Sonic Dreams Collection - Wikipedia

    en.wikipedia.org/wiki/Sonic_Dreams_Collection

    Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.

  5. Hirokazu Yasuhara - Wikipedia

    en.wikipedia.org/wiki/Hirokazu_Yasuhara

    Hirokazu Yasuhara (安原 広和, Yasuhara Hirokazu, born October 12, 1965), also credited as Carol Yas, is a Japanese video game designer.He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka. [1]

  6. Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Sonic_the_Hedgehog

    The Sonic franchise is known for its large cast of characters; [195] Sonic the Fighters (1996) producer Yu Suzuki joked that anyone who makes a Sonic game has the duty to create new characters. [196] The first game introduced Sonic, a blue hedgehog who can run at incredible speeds, and Doctor Eggman, a rotund mad scientist. [4]

  7. Freedom Planet - Wikipedia

    en.wikipedia.org/wiki/Freedom_Planet

    The game received largely positive reviews; critics praised its gameplay, visuals, music, aesthetics, sense of humor and balance of Sonic elements with original content, but were mixed on its pacing, voice acting, story and the abundance of long cutscenes. A sequel, Freedom Planet 2, was released in

  8. Christian Whitehead - Wikipedia

    en.wikipedia.org/wiki/Christian_Whitehead

    Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.

  9. Characters of Sonic the Hedgehog - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Sonic_the...

    Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).