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YouTube VR allows for access to all YouTube-hosted videos, but particularly supports headset access for 360° and 180°-degree video (both in 2D and stereoscopic 3D). The interface shows videos behind two floating panels, with the video description and comments showing on the left panel and related videos or playlists showing on the right panel.
WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.
[4] [5] [6] A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. [3] On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 [ 7 ] and on April 15, 2024, OpenXR 1.1 was released by Khronos.
Oculus PC SDK 0.4.3 Beta October 24, 2014 experimental Linux support; Unity Free [7] [8] Oculus Mobile SDK 0.4.1 January 7, 2015 [9] v0.5 Oculus Mobile SDK 0.5 March 31, 2015 for Samsung Note 4 - Gear VR [10] v0.6 Oculus PC SDK 0.6.0 May 15, 2015 [11] v0.7 Oculus PC SDK 0.7 August 20, 2015 replacement of Extended Mode with Direct Driver Mode ...
In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB. SteamVR, another OpenVR and OpenXR runtime, also supports several Quest headsets. [10] The Oculus Go was released with Oculus Gallery, Oculus Video, Oculus TV, Oculus Venues and Oculus Rooms preinstalled.
[24] [25] Ahead of a VR gaming digital presentation later that day, Meta officially revealed the Quest 3 on June 1, 2023 via a video on Mark Zuckerberg's Instagram account. [26] The teaser announced that the Quest 3 would be released in late 2023, and be priced at US$499.99 for a 128 GB model (with larger storage options to be announced in the ...
Meta Quest Browser, known until 2024 as Oculus Browser, is a web browser developed by Meta Platforms for use on the Oculus Quest and its successor devices (Quest 2, Quest Pro, Quest 3), all of which use the Android operating system.
Basic versions of the technique are referred to as asynchronous reprojection by Google and Valve, [1] [4] while Oculus has two implementations, called asynchronous timewarp [2] and asynchronous spacewarp. Asynchronous timewarp uses the headset's rotational data to extrapolate a new rendered frame based on the last frame it received.