enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan provides unified management of compute kernels and graphical shaders, eliminating the need to use a separate compute API in conjunction with a graphics API. Ray tracing is provided in a set of cross-vendor extensions, which together are analogous to the OptiX and DirectX Raytracing APIs. [35] No such functionality is exposed in OpenGL.

  3. DXVK - Wikipedia

    en.wikipedia.org/wiki/DXVK

    DXVK is an open-source translation layer which converts Direct3D 8/9/10/11 calls to Vulkan. [1 ... and it can be used to run Direct3D-based games under Windows using ...

  4. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    The Turing microarchitecture combines multiple types of specialized processor core, and enables an implementation of limited real-time ray tracing. [4] This is accelerated by the use of new RT (ray-tracing) cores, which are designed to process quadtrees and spherical hierarchies, and speed up collision tests with individual triangles.

  5. Ray tracing will come to more games with a new Vulkan SDK - AOL

    www.aol.com/news/vulkan-ray-tracing-support-sdk...

    For premium support please call: 800-290-4726 more ways to reach us

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Ray tracing shaders are supported by Microsoft via DirectX Raytracing, by Khronos Group via Vulkan, GLSL, and SPIR-V, [17] by Apple via Metal. On the real hardware implementations, one ray tracing core contains many ray tracing shaders (ray tracing ALUs).

  7. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.

  8. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    A main development target of Mesa 23.0 was ray tracing for Vulkan. [61] [62] Microsoft develops the Dozen driver for Vulkan in WSL. Vulkan 1.0+ with 80% 1.1 and 1.2 will be available in Mesa 23.2 after delay to 23.1 (See mesamatrix). [63] RustiCL for AMD hardware is available in 23.1. [64] VirGL for virtual machines jumps in Mesa 23.2 to OpenGL ...

  9. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.