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A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide
D&D Adventurers League storyline set in Eberron that corresponds with the Wayfinder's Guide to Eberron. The campaign consists of 12 adventures published digitally. [29] [30] [31] 1–10: The Oracle of War: Various: 2019 – 2021: D&D Adventurers League storyline set in the Mournland that corresponds with Eberron: Rising From The Last War. The ...
Jim Bambra reviewed Dungeoneer's Survival Guide for White Dwarf #82, commenting that the book "deserves the attention of all 'AD&D' players – even those who prefer the freedom of the wilderness to the depths of the dungeon". [2] Bambra noted that while the book covers the Underdark in detail, it is also a major expansion of the AD&D rules.
Hunter: The Reckoning Players Guide: July 2001 [33] 1-58846-700-7: White Wolf Publishing [33] Guide to the game for players, containing options and inspirations for player characters [33] Hunter: Holy War: September 2001 [34] 1-58846-702-3: White Wolf Publishing [34] Sourcebook for Middle Eastern hunters [34] Hunter: The Reckoning Storytellers ...
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
The first Krynn setting guide, Dragonlance Adventures, would follow in 1987. When AD&D was updated to the 2nd edition in 1989, the Dragonlance campaign setting was updated as well. In 1993, the product line for AD&D was canceled. [ 6 ]
Hunter: Survival Guide was reviewed in the online second version of Pyramid which said "The Hunter Survival Guide breaks away from the "first sourcebook" jinx, and provides a mostly very good guide to the monsters of the world, and the people who hunt them." [1]