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Fallout: New Vegas features a wide variety of weapons that players can use in combat. Here, the player fights an enemy known as a deathclaw with a varmint rifle. Fallout: New Vegas is an action role-playing game that can be played from either a first-person or third-person perspective.
In December 2011 Sawyer publicly released a New Vegas mod designed for his own personal use adding a large variety of small tweaks to the game ranging from rebalancing the karma of certain characters to slowing down the level up speed. [12] As of November 2012, this mod has been updated to version 5.1. [13]
These items are sometimes called pick-ups. Items are most often beneficial to the player character. Some games contain detrimental items, such as cursed pieces of armor that confers a negative bonus to the wearer and cannot be removed until the curse itself is lifted; the means to do this may be costly or require a special item. Some items may ...
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Chris Avellone is an American video game designer and comic book writer.He worked for Interplay and Obsidian Entertainment before becoming a freelance designer and writer. He is best known for his work on role-playing video games such as Planescape: Torment, Star Wars Knights of the Old Republic II: The Sith Lords and the Fallout series.
Fallout: New California is a fan-made modification and unofficial prequel [1] to the action role-playing video game Fallout: New Vegas, made by Brandan Lee and Radian-Helix Media. [2] It was released in two installments, with the first installment released on May 31, 2013, and the second installment released as a beta on October 23, 2018. [ 3 ]
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
Dogmeat is the name given to various dogs featured in the post-apocalyptic role-playing game series Fallout.Dogmeat was introduced as an optional companion to the player character in the original Fallout (1997), and made a cameo appearance in Fallout 2 (1998).