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  2. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...

  3. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In Ruby, individual accessor and mutator methods may be defined, or the metaprogramming constructs attr_reader or attr_accessor may be used both to declare a private variable in a class and to provide either read-only or read-write public access to it respectively.

  4. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  5. W3Schools - Wikipedia

    en.wikipedia.org/wiki/W3Schools

    W3Schools is a freemium educational website for learning coding online. [1] [2] Initially released in 1998, it derives its name from the World Wide Web but is not affiliated with the W3 Consortium. [3] [4] [unreliable source] W3Schools offers courses covering many aspects of web development. [5] W3Schools also publishes free HTML templates.

  6. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    A linked list is a sequence of nodes that contain two fields: data (an integer value here as an example) and a link to the next node. The last node is linked to a terminator used to signify the end of the list.

  7. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    Decorator UML class diagram. The decorator pattern can be used to extend (decorate) the functionality of a certain object statically, or in some cases at run-time, independently of other instances of the same class, provided some groundwork is done at design time.

  8. Object-based language - Wikipedia

    en.wikipedia.org/wiki/Object-based_language

    Some classify prototype-based programming as object-based even though it supports inheritance and subtyping albeit not via a class concept. Instead an object inherits its state and behavior from a template object. A commonly used language with prototype-based programming support is JavaScript;

  9. Recursive data type - Wikipedia

    en.wikipedia.org/wiki/Recursive_data_type

    The most important basic example of this is a tree, which can be defined mutually recursively in terms of a forest (a list of trees). Symbolically: f: [t[1], ..., t[k]] t: v f A forest f consists of a list of trees, while a tree t consists of a pair of a value v and a forest f (its children). This definition is elegant and easy to work with ...