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Blue nails connect two objects but are loose and can rotate. Upon reaching 1,000 total saves as a Shaman, a player can choose to become a 'hard mode' Shaman. In hard mode, a Shaman cannot use red nails which anchor an object solidly, nor can they use the Spirit tool, which can push mice and objects with a flash of light.
Scaler, also known as Scaler: The Shapeshifting Chameleon, is a video game released in 2004 by Global Star Software for the GameCube, Xbox, and PlayStation 2 video game consoles. Scaler follows the story of a lizard-loving 12-year-old boy named Bobby "Scaler" Jenkins, who stumbles across an evil plot to dominate the world through use of mutated ...
Contains video games that have shapeshifting as the basis of the plot or a main aspect of gameplay. Do not include games that only have shapeshifting minor characters. Do not include games that only have shapeshifting minor characters.
Prototype is an action-adventure game played from a third-person perspective and set in an open world based on modern-day Manhattan.The game's setting remains mostly faithful to the real city and includes all of its famous landmarks, including the Empire State Building, the Chrysler Building, 40 Wall Street, 28 Liberty Street, the Conde Nast Building, the Metlife Building, One New York Plaza ...
Objects that are smaller than the katamari will stick to it when the player comes into contact with them, while greater objects can be hurdles; colliding at high speed with any may cause objects to fall off the katamari, slowing the player's progress. The game uses size, weight, and surface area to determine if an object will stick to the katamari.
Instead, Kirby's moveset is based around his newfound ability to transform into different yarn-based objects; for instance, while in mid-air, Kirby can transform into a small parachute in order to fall more slowly, and he can turn into a weight to smash down towards the ground and crush enemies and other objects. Kirby can move faster by ...
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