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In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language, as well as the type, storage class, etc., of an object to be initialized.
For example: int a[2][3]; This means that array a has 2 rows and 3 columns, and the array is of integer type. Here we can store 6 elements they will be stored linearly but starting from first row linear then continuing with second row. The above array will be stored as a 11, a 12, a 13, a 21, a 22, a 23.
The following list contains syntax examples of how to determine the dimensions (index of the first element, the last element or the size in elements).. Some languages index from zero.
Array data types are most often implemented as array structures: with the indices restricted to integer (or totally ordered) values, index ranges fixed at array creation time, and multilinear element addressing. This was the case in most "third generation" languages, and is still the case of most systems programming languages such as Ada, C ...
int count; //Declaring an uninitialized variable called 'count', of type 'int' count = 35; //Initializing the variable int count = 35; //Declaring and initializing the variable at the same time Multiple variables of the same type can be declared and initialized in one statement using comma as a delimiter.
Note how the use of A[i][j] with multi-step indexing as in C, as opposed to a neutral notation like A(i,j) as in Fortran, almost inevitably implies row-major order for syntactic reasons, so to speak, because it can be rewritten as (A[i])[j], and the A[i] row part can even be assigned to an intermediate variable that is then indexed in a separate expression.
A linked list is a sequence of nodes that contain two fields: data (an integer value here as an example) and a link to the next node. The last node is linked to a terminator used to signify the end of the list. In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory.
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.