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  2. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  3. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    The class A serves as a base class for the derived class B, which in turn serves as a base class for the derived class C. The class B is known as intermediate base class because it provides a link for the inheritance between A and C. The chain ABC is known as inheritance path. A derived class with multilevel inheritance is declared as follows:

  4. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    Behavioural subtyping is undecidable in general: if q is the property "method for x always terminates", then it is impossible for a program (e.g. a compiler) to verify that it holds true for some subtype S of T, even if q does hold for T. Nonetheless, the principle is useful in reasoning about the design of class hierarchies.

  5. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    It is distinct from single inheritance, where an object or class may only inherit from one particular object or class. Multiple inheritance has been a controversial issue for many years, [1] [2] with opponents pointing to its increased complexity and ambiguity in situations such as the "diamond problem", where it may be ambiguous as to which ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.

  7. Variable shadowing - Wikipedia

    en.wikipedia.org/wiki/Variable_shadowing

    public class Shadow {private int myIntVar = 0; public void shadowTheVar {// Since it has the same name as above object instance field, it shadows above // field inside this method. int myIntVar = 5; // If we simply refer to 'myIntVar' the one of this method is found // (shadowing a second one with the same name) System. out. println (myIntVar); // prints 5 // If we want to refer to the ...

  8. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  9. Class invariant - Wikipedia

    en.wikipedia.org/wiki/Class_invariant

    Class invariants are inherited, that is, "the invariants of all the parents of a class apply to the class itself." [ 1 ] Inheritance can allow descendant classes to alter implementation data of parent classes, so it would be possible for a descendant class to change the state of instances in a way that made them invalid from the viewpoint of ...