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Stereo 31-band 1/3-octave graphic equalizer for use in sound reinforcement applications. In the graphic equalizer, the input signal is sent to a bank of filters. Each filter passes the portion of the signal present in its own frequency range or band. The amplitude passed by each filter is adjusted using a slide control to boost or cut frequency ...
An idealized and extreme smiley face curve shown using a 29-band graphic equalizer. A smiley face curve or mid scoop [1] in audio signal processing is a target frequency response curve characterized by boosted low and high frequencies coupled with reduced midrange frequency power.
In addition to PCI and PCIe internal sound cards, Creative also released an external USB-based solution (named X-Mod) in November 2006. X-Mod is listed in the same category as the rest of the X-Fi lineup, but is only a stereo device, marketed to improve music playing from laptop computers, and with lower specifications than the internal offerings.
In the same timeframe of the late 1980s to mid-1990s, the IBM PC clones using the x86 architecture became more ubiquitous, yet had a very different path in sound design than other PCs and consoles. Early PC gaming was limited to the PC speaker, and some proprietary standards such as the IBM PCjr 3-voice chip. While sampled sound could be ...
Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM. [5] Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of ...
Equalizer (Datel), a game-hacking cheat cartridge by Datel "Equalizer" (k-os song), a song by hip hop artist k-os; The Equalizer, an American spy thriller television and film franchise including: The Equalizer (1985 TV series) The Equalizer (2021 TV series), reboot of the 1985 TV series; The Equalizer, a 2014 film loosely based on the 1985 TV ...
The anisotropic filtering method most commonly implemented on graphics hardware is the composition of the filtered pixel values from only one line of mipmap samples. In general, the method of building a texture filter result from multiple probes filling a projected pixel sampling into texture space is referred to as "footprint assembly", even ...
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