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Medical simulation, or more broadly, healthcare simulation, is a branch of simulation related to education and training in medical fields of various industries. Simulations can be held in the classroom, in situational environments, or in spaces built specifically for simulation practice. [ 1 ]
An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation ...
Roleplay simulation is an experiential learning method in which either amateur or professional roleplayers (also called interactors) improvise with learners as part of a simulated scenario. Roleplay is designed primarily to build first-person experience in a safe and supportive environment.
SPs can also serve as a "confederate" in a simulation to perform the roles of other clinicians within the care team. [4] SPs used for in situ simulation activities may require special training. [5] For teaching future healthcare professionals how to perform intimate examinations, a specially trained simulated patient may be used.
Simulation staff attend training to learn these techniques. It is argued that the use of moulage in simulation improves realism or participant buy-in. [ 8 ] Moulage is an emerging field of research for paramedicine , radiography and medical education , [ 11 ] [ 12 ] [ 13 ] with researchers exploring how moulage contributes to learning in training.
The Society for Simulation in Healthcare (SSH), formerly known as the Society for Medical Simulation is a non-profit organization founded in 2004 to advance the application of medical simulation in healthcare. [1] It serves as a resource for young professionals in their growth in medical education and administration. [2]
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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]