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A last stand is a last-resort tactic that is used if retreat or surrender is impossible or fighting is essential to the success of the cause. The defending force is most likely defeated, but it sometimes survives long enough for reinforcements to arrive that force the retreat of the attackers; it can even occasionally force the enemy away by ...
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A last stand may also be the last pitched battle of a war where the position of the defending force is hopeless but the defending force considers it their duty not to surrender until forced to do so, as happened to the last Royalist field army of the First English Civil War at the Battle of Stow-on-the-Wold in 1646. [18]
This page was last edited on 2 September 2020, at 08:30 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
[1] [5] In the VS Battles Wiki, users can create profiles and power levels of fictional characters, post match-ups in its threads and forums, and list down the winners and losers of these threads in said character profiles. [3] The wiki is considered the most active wiki battleboarding site today, with over 1 million visitors per month. [1 ...
Unlike the other S.T.E.A.M. members, the Fire Emblem characters cannot be revived at checkpoints should they fall in battle, and they must be revived by scanning their respective Amiibo figures again. Additionally, the Fire Emblem characters are not involved in the main storyline, and their equipment cannot be removed or swapped out. [12]
During the Sino-Indian War in 1962, Rezang La was the site of the last stand of the Charlie "C" Ahir company [5] [6] [7] of 13 Kumaon, consisting of 124 Indian soldiers. [8] [9] According to the official Indian history of the war, the Rezang La picket of Charlie company was located at an elevation of 5,500 metres (18,000 ft), 11 km south of the Spanggur Gap, on the same ridge line as Rezang La ...
In the United States, Close Combat III sold 45,438 copies during 1999, [3] and was the year's best-selling wargame. [4] The first five Close Combat games totaled 1.2 million units in sales by April 2004. [5] By 2018, the combined sales of the series' 17 entries had surpassed 5 million units. [6]