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Enix remade Dragon Quest and Dragon Quest II for the single-cartridge compilation Dragon Quest I & II for the Super Famicom on December 18, 1993. More than 1.2 million copies were sold in Japan. [62] In 1998, Enix released BS Dragon Quest for the Super Famicom via the Satellaview peripheral exclusively in Japan. [63]
Dragon Quest V and VI monsters can be selected by the player to join the player's party and fight in battles. [1] In Dragon Quest VIII players can defeat and recruit monsters to fight in an arena. [98] The Slime, designed by Toriyama for use in Dragon Quest, has become the official mascot of the Dragon Quest series. Series designer Yuji Horii ...
Torneko's Great Adventure: Mystery Dungeon [1] is a 1993 role-playing video game by Chunsoft. The first entry in the Mystery Dungeon series, the game features Torneko, a merchant from Dragon Quest IV, and his adventures around the Mystery Dungeon in search of items. Torneko's Great Adventure is the first spin-off game in the Dragon Quest franchise.
Together with the sales of the remakes, Dragon Quest III is the most successful title in the series and one of the best-selling role-playing games in Japan. [79] As of November 2010, Japan mobile phone version was downloaded more than 1,000,000 times. [80] Wii Dragon Quest Collection sold 403,953 copies in 2011. [81]
Dragon Quest IV: Chapters of the Chosen, [a] titled Dragon Warrior IV when initially localized to North America, [b] is a role-playing video game, the fourth installment of the Dragon Quest video game series developed by Chunsoft and published by Enix, and the first of the Zenithian Trilogy.
In Dragon Warrior VII, the party moves across the world map with an overhead view.. Dragon Quest was created by Yūji Horii, who became the series' main scenario director.. Yūji Horii originally used the full-screen map of Ultima and the first-person menu battle and stats oriented Wizardry screen to create the gameplay of Dragon Quest
Dragon Quest VI: Realms of Revelation, [a] known in Europe & Australia as Dragon Quest VI: Realms of Reverie, [2] is a role-playing video game developed by Heartbeat and published by Enix for the Super Famicom as a part of the Dragon Quest series and as the last Dragon Quest game in the Zenithian Trilogy. [3]
Dragon Quest VII uses a class system for learning abilities, similar to that of Dragon Quest VI. [12] Some available classes include Warrior, Fighter, Cleric, Mage, Bard, Dancer, Jester, Thief, Idol, Pirate, Ranger, Gladiator, Paladin, Summoner, God Hand ("Champion" in the localized 3DS version), and Hero, some of which are unlocked by mastering other classes. [13]