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The New York Times crossword is a daily American-style crossword puzzle published in The New York Times, syndicated to more than 300 other newspapers and journals, and released online on the newspaper's website and mobile apps as part of The New York Times Games.
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.
The New York Times Spelling Bee, or simply the Spelling Bee, is a word game distributed in print and electronic format by The New York Times as part of The New York Times Games. Created by Frank Longo, the game debuted in a weekly print format in 2014. A digital daily version with an altered scoring system launched on May 9, 2018.
Here's a cute video to take up space so you don't accidentally see the answers while you're taking the quiz. US threatens Syria, says Assad is planning chemical weapons attack 3 CNN staffers are ...
The Times ' s print edition became available internationally during the war through the Army & Air Force Exchange Service; The New York Times Overseas Weekly later became available in Japan through The Asahi Shimbun and in Germany through the Frankfurter Zeitung. The international edition would develop into a separate newspaper. [26]
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
The approval of Wisconsin's new legislative maps was one of last week's biggest political stories in the state — and even nationwide, with former President Barack Obama and the New York Times ...
William F. Shortz (born August 26, 1952) is an American puzzle creator and editor who is the crossword editor for The New York Times. He graduated from Indiana University with a degree in the invented field of enigmatology. After starting his career at Penny Press and Games magazine, he was hired by The New York Times in 1993.