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  2. Memory-mapped I/O and port-mapped I/O - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_I/O_and_port...

    Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.

  3. mmap - Wikipedia

    en.wikipedia.org/wiki/Mmap

    The main difference between System V shared memory (shmem) and memory mapped I/O (mmap) is that System V shared memory is persistent: unless explicitly removed by a process, it is kept in memory and remains available until the system is shut down. mmap'd memory is not persistent between application executions (unless it is backed by a file).

  4. Memory map - Wikipedia

    en.wikipedia.org/wiki/Memory_map

    In virtual memory implementations and memory management units, a memory map refers to page tables or hardware registers, which store the mapping between a certain process's virtual memory layout and how that space relates to physical memory addresses. In native debugger programs, a memory map refers to the mapping between loaded executable(or ...

  5. Input–output memory management unit - Wikipedia

    en.wikipedia.org/wiki/Input–output_memory...

    In computing, an input–output memory management unit (IOMMU) is a memory management unit (MMU) connecting a direct-memory-access–capable (DMA-capable) I/O bus to the main memory. Like a traditional MMU, which translates CPU -visible virtual addresses to physical addresses , the IOMMU maps device-visible virtual addresses (also called device ...

  6. Memory mapping - Wikipedia

    en.wikipedia.org/wiki/Memory_mapping

    Memory-mapped I/O, an alternative to port I/O; a communication between CPU and peripheral device using the same instructions, and same bus, as between CPU and memory; Virtual memory, technique which gives an application program the impression that it has contiguous working memory, while in fact it is physically fragmented and may even overflow ...

  7. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    Copy data from a memory location or a register to a memory location or a register (a machine instruction is often called move; however, the term is misleading). They are used to store the contents of a register, the contents of another memory location or the result of a computation, or to retrieve stored data to perform a computation on it later.

  8. Memory-mapped file - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_file

    A memory-mapped file is a segment of virtual memory [1] that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that an operating system can reference through a file descriptor.

  9. Embedded system - Wikipedia

    en.wikipedia.org/wiki/Embedded_system

    An embedded system on a plug-in card with processor, memory, power supply, and external interfaces. An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system.