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A fish fillet processor processes fish into a fillet. Fish processing starts from the time the fish is caught. Popular species processed include cod, hake, haddock, tuna, herring, mackerel, salmon and pollock . Commercial fish processing is a global practice. Processing varies regionally in productivity, type of operation, yield and regulation.
Ikejime (活け締め) or ikijime (活き締め) is a method of killing fish that maintains the quality of its meat. [1] The technique originated in Japan, but is now in widespread use. It involves the insertion of a spike quickly and directly into the hindbrain, usually located slightly behind and above the eye, thereby causing immediate brain ...
A medieval view of fish processing, by Peter Brueghel the Elder (1556). There is evidence humans have been processing fish since the early Holocene. For example, fishbones (c. 8140–7550 BP, uncalibrated) at Atlit-Yam, a submerged Neolithic site off Israel, have been analysed. What emerged was a picture of "a pile of fish gutted and processed ...
Field & Stream: Trophy Bass 4. Fish Wrangler. Fish'em All. Fisherman's Bait: A Bass Challenge. Fisherman's Challenge. Fishing Derby. Fishing Master. Fishing Resort. Fishing video game.
Fillet (cut) Finnan haddie. Fish factory. Fish fillet. Fish fillet processor. Fish flake. Fish preservation.
Odell Lake is a 1986 educational life simulation game produced by MECC for the Apple II and Commodore 64. [2] The player is a fish living in Odell Lake, a real-world lake in Oregon. [2] It is based on a 1980 BASIC program of the same name. It was followed-up by Odell Down Under.
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
The iOS version received "average" reviews according to the review aggregation website Metacritic. [8] Gamezebo praised the "great presentation" and the quirky personality of the fish and judges, and stated that the iOS version is "easy to pick up" while criticizing the limited replay value and the missions/objectives getting repetitive after a while. [2]